Hello, I wanted to compile a DX11 shader (model cs_5_0) with fxc that comes with the DirectX SDK June (2010), I need to use that SDK for the time being due to distribution problโฆ
7ย years, 6ย months ago
Hello, I wanted to compile a DX11 shader (model cs_5_0) with fxc that comes with the DirectX SDK June (2010), I need to use that SDK for the time being due to distribution problโฆ
7ย years, 6ย months ago
8ย years ago
Hello, I want to upgrade my program from D3D9 to D3D11, since I need more power in the newer API, the unfortunate thing is D3D11 no longer supports the ID3DXMesh interface, andโฆ
7ย years, 10ย months ago
8ย years, 2ย months ago
I want to relinquish the GPU from the windows 7 host and give it to the Ubuntu 16.04 VirtualBox VM, I know there is something called the GPU passthrough. But I only found some vโฆ
7ย years, 11ย months ago
Hello, I wanted to compile a DX11 shader (model cs_5_0) with fxc that comes with the DirectX SDK June (2010), โฆ
7ย years, 6ย months ago
Hello, I want to upgrade my program from D3D9 to D3D11, since I need more power in the newer API, โฆ
7ย years, 10ย months ago
I want to relinquish the GPU from the windows 7 host and give it to the Ubuntu 16.04 VirtualBox VM, โฆ
7ย years, 11ย months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more