19 years, 5 months ago
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packing a float into a A8R8G8B8 texture (shader)
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Your code does not work with one value - 1. You always get 0 after decoding because frac(1) = 0.
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Your code does not work with one value - 1. You always get 0 after decoding because frac(1) = 0.
19 years, 5 months ago
Hi, I am working on a .X mesh saving using ID3DXFile and have troubles with the second texture coordinates. I am saving them using FVFData template however ID3DXFileSaveDat…
19 years, 5 months ago
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