1. I am using a std::map to store some values of keys 2. On startup of my function i am loading values to my map 3. I am storing values to my map by a http call which is retโฆ
17ย years, 11ย months ago
1. I am using a std::map to store some values of keys 2. On startup of my function i am loading values to my map 3. I am storing values to my map by a http call which is retโฆ
17ย years, 11ย months ago
18ย years, 4ย months ago
18ย years, 4ย months ago
18ย years, 4ย months ago
I am using two buffers for drawing.First i render my objects into one buffer and then i change the rendering context to second buffer and then rendering my objects in to seโฆ
18ย years, 4ย months ago
Below is the brief problem description 1. I have created a small opengl application 2. I have implemented some small drawing function like rectangle and triangle 3. I am enablinโฆ
18ย years, 4ย months ago
1. I am using a std::map to store some values of keys 2. On startup of my function i am โฆ
17ย years, 11ย months ago
Thanks for your help.Basically before redering to PBuffer i am calculating x and y for PBuffer.xRatio = 1.0/PBufferwidthyRatio = 1.0/PBufferHeightxPBuffer โฆ
18ย years, 4ย months ago
I have found this link gluUnProjectCan this link be used to convert window/screen coordinates to opengl coordinates?If yes how can โฆ
18ย years, 4ย months ago
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