18 years, 3 months ago
Highlights
Community contributions featuredThe resource I used when I first used picking was this. It was helpful enougth to me that I bookmarked it! Something I don't do enougth. Reading it the entire way through should…
18 years, 3 months ago
18 years, 3 months ago
Ok, I'm going to use a singleton pattern similar to the one by Scott Milas for things like CGraphics, CInput, CAudio because if more than one of these objects is lying…
18 years, 3 months ago
I've been thinking about how MMORPG's handle data storage but I'm not very knowledgeable about the efficiencies of certain methods. I know that databases are quicker at most thi…
18 years, 3 months ago
I've been reading this article and want to use the 3D Texture Mapping thing at the bottom for my terrain, in DirectX. How can I use UVW with DirectX? Thanks in advance.
18 years, 6 months ago
Latest Activity
See all in DiscussionsThe resource I used when I first used picking was this. It was helpful enougth to me that I bookmarked …
18 years, 3 months ago
Yeh, I noticed that, slightly embarrassing mistakes those. Got those fixed.As to using a class instead of using statics, RAII …
18 years, 3 months ago
Ok,Picking is a used to select and perform mouse related input on 3D objects.To do picking first you get calculate …
18 years, 3 months ago