16 years, 11 months ago
Highlights
Hm, it may not be Z fighting between the edges, as a lone-standing tile has its edges seem as if it were creating a floating point error with itself (like a grey, flickering bor…
16 years, 11 months ago
Hello, I'm making a 2d tiled background system that uses quads to render each tile in the background. When the tile is repeating,if many tiles are the same texture next to each…
16 years, 11 months ago
19 years, 2 months ago
I have my own lava.png and I'm using the code from the sample in this site: http://creators.xna.com/Headlines/developmentaspx/archive/2007/01/01/Particle-3D-Sample.aspx. What ha…
19 years, 2 months ago
I'm having a problem where I must typecast an array of a certain class to an array of structs. So: Class ClassName { }; void draw() { ClassName Uh; vertexbuffer.setdata((struct)…
19 years, 2 months ago
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See all in DiscussionsHm, it may not be Z fighting between the edges, as a lone-standing tile has its edges seem as if …
16 years, 11 months ago
Hello, I'm making a 2d tiled background system that uses quads to render each tile in the background. When the …
16 years, 11 months ago
Nice Explanation Sam, however, how would I create an array of them?I must have an array of structs and pass …
19 years, 2 months ago