18 years, 10 months ago
Highlights
18 years, 10 months ago
Sorry Splinter, didn't know that ;|Kada I tried locking at certain FPSs (even not having the delay altogether) but it's still there. I might have to try your theory on my b…
18 years, 10 months ago
I'm doing platformer at the moment, and so it requires a bit of pixel-perfect scrolling. Problem is, when I scroll I see annoying flickers, which doesn't happen when the game is…
18 years, 10 months ago
I don't know exactly what it is and I've encountered them in SDL and Lua, can anyone give me a clue/examples? I do know its about executing different threads of code, but I'm co…
19 years, 6 months ago
I was thinking, you can use XML for your objects since its hierarchial, and Lua is a script. So how about mash them together for a scriptable XML sort of thing? Like for example…
19 years, 6 months ago
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See all in DiscussionsSorry Splinter, didn't know that ;|Kada I tried locking at certain FPSs (even not having the delay altogether) but it's …
18 years, 10 months ago
Yeah, it's still flickering. I even drew on a software surface then blitted that on the screen (also software), it's …
18 years, 10 months ago
I'm doing platformer at the moment, and so it requires a bit of pixel-perfect scrolling. Problem is, when I scroll …
18 years, 10 months ago