For hough transform (straight line), how can I do it in OpenGL? For each feature point, I have 0 to 180 (angle in degree) to compute in formula x*cos(angle) + y*sin(angle). Then…
19 years, 6 months ago
For hough transform (straight line), how can I do it in OpenGL? For each feature point, I have 0 to 180 (angle in degree) to compute in formula x*cos(angle) + y*sin(angle). Then…
19 years, 6 months ago
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