19 years, 5 months ago
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19 years, 5 months ago
I would like also to return to the original topic question about bandwidth allocation, in order to explain better what is my problem.I need a method to adapt update rate of each…
19 years, 5 months ago
Hello everybody, This is my first thread so I would like to thanks GameDev for it contribution in growing the game programming community. I would like to create an online r…
19 years, 5 months ago
Quote:Original post by hplus0603Personally, I find P2P to be more trouble than it's worth for most cases. However, if your game is physics heavy, and a user is hosting the game,…
19 years, 5 months ago
19 years, 5 months ago
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See all in DiscussionsI would like also to return to the original topic question about bandwidth allocation, in order to explain better what …
19 years, 5 months ago
Quote:Original post by hplus0603Personally, I find P2P to be more trouble than it's worth for most cases. However, if your …
19 years, 5 months ago
Quote:Original post by AntheusHow will you handle collision detection and physics updates? Fixed time step? If so, how often? How …
19 years, 5 months ago