12 years, 1 month ago
Highlights
Community contributions featuredThe rounded edges are due to your shadow filtering, perhaps try D3D11_FILTER_MIN_MAG_MIP_POINT for your filter.
12 years, 1 month ago
12 years, 8 months ago
If you're using bilinear filtering (or any kind of filtering), turn it off and just use nearest/point filtering instead and see if that looks crisper.
12 years, 8 months ago
13 years, 5 months ago
13 years, 5 months ago
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See all in DiscussionsThe rounded edges are due to your shadow filtering, perhaps try D3D11_FILTER_MIN_MAG_MIP_POINT for your filter.
12 years, 1 month ago
If you're using bilinear filtering (or any kind of filtering), turn it off and just use nearest/point filtering instead and …
12 years, 8 months ago
There was a similar one with a cute name like "fixies", or something, but I can't recall. Smoothies? More …
13 years, 5 months ago