19 years, 1 month ago
Highlights
-_-bThanks for the help, now I'm going to dig some tombs.
19 years, 1 month ago
19 years, 1 month ago
The HDRFormat in DX Sample showed a way to pack 4 float value into ARGB8 texture, but I just need a way to pack 1 float to ARGB8. (Some card don't support float texture, and I w…
19 years, 1 month ago
Render normal scene, 70-80fps, good. Render with shadow map, 10-20fps, oh my god! I just created a 1024x1024xR32F texture, the shader is just a copy of DX SDK's ShadowMap sample…
19 years, 1 month ago
When I enabled fog, the particle become very strange. This is the normal particle: This is when I enabled the fixed function pipeline fog: What happened? I'm sure that my card h…
19 years, 2 months ago
Latest Activity
See all in Discussions-_-bThanks for the help, now I'm going to dig some tombs.
19 years, 1 month ago
The HDRFormat in DX Sample showed a way to pack 4 float value into ARGB8 texture, but I just need …
19 years, 1 month ago
GPU: Radeon 9550My shadow map is 1024x1024, but the fps didn't change when i set the resolution to 512x512, even …
19 years, 1 month ago