XRay is a gpu renderer for interior rendering. we can edit scene and material in unreal engine3/unreal engine4/unity 3d. and rendering it in xray. there are some problem with th…
8 years, 11 months ago
XRay is a gpu renderer for interior rendering. we can edit scene and material in unreal engine3/unreal engine4/unity 3d. and rendering it in xray. there are some problem with th…
8 years, 11 months ago
Hi all I'm working on a photo render(ray tracing) for unreal engine3. I use cuda. and use BVH for acclerate struct(build on cpu but traval on gpu).I need some help on build bvh…
12 years, 4 months ago
hi all I study ParallaxOcclusionMapping on HLSL, I got an DirectX SDK. but I can't understand some code, for example: // Normalize the light and view vectors and transform…
16 years, 6 months ago
16 years, 10 months ago
i get a method, like this glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FI…
16 years, 10 months ago
17 years ago
XRay is a gpu renderer for interior rendering. we can edit scene and material in unreal engine3/unreal engine4/unity 3d. and …
8 years, 11 months ago
Hi all I'm working on a photo render(ray tracing) for unreal engine3. I use cuda. and use BVH for acclerate …
12 years, 4 months ago
hi all I study ParallaxOcclusionMapping on HLSL, I got an DirectX SDK. but I can't understand some code, for example: …
16 years, 6 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more