10 years, 2 months ago
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Community contributions featuredYou could do this by combining Universal References with std::forward if you don't mind adding templates into the mix. I haven't tested it but something like this should…
10 years, 2 months ago
13 years, 3 months ago
I'm been playing with AngelScript for around a week or so, and having some trouble wrapping my head around how it all fits together. I'm hoping someone here can walk me…
14 years, 6 months ago
Many of my gameplay experiments have no real art. I often open paint.net and create a few coloured rectangles of appropriate sizes, and start added descriptive text to the image…
13 years, 3 months ago
13 years, 7 months ago
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See all in DiscussionsYou could do this by combining Universal References with std::forward if you don't mind adding templates into the mix. …
10 years, 2 months ago
Many of my gameplay experiments have no real art. I often open paint.net and create a few coloured rectangles of …
13 years, 3 months ago
I've been implementing a Entity Component System and have found it to be very clean and easy to control.Entity's store …
13 years, 7 months ago