14 years, 1 month ago
Highlights
Community contributions featuredI managed to fix it at last and thing was that I used Affine Mapping instead to give the texture a depth to it when it is projected on the icosahedron where I used the Perspecti…
14 years, 1 month ago
14 years, 1 month ago
I have implemented an icosahedron that can rotate around the x-, y- and z-axis and where it is drawn by a software rasterizer which I have written using active edge list and dra…
14 years, 3 months ago
The next problem that I have concering the icosahedron rotation is when applying a texture on the icosahedron when I am drawing it manually by using active edge list. I use a 2D…
14 years, 4 months ago
I am coding a rotating icosahedron where I am drawing it manually by using a scanline renderer and an active edge list. I have manage to draw it by using floating point numbers…
14 years, 4 months ago
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See all in DiscussionsI managed to fix it at last and thing was that I used Affine Mapping instead to give the texture …
14 years, 1 month ago
I didn't look at your code, but the pic looks like you might be using the same texture coordinates for …
14 years, 1 month ago
Thanks for all of the replies when it comes to the solution of this problem but I still dont manage …
14 years, 1 month ago