14 years, 3 months ago
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14 years, 3 months ago
Well, you could use binary space partitions or quadtree's, which are probably easier for 2d things, or even octrees which are easier to use with 3d things. Or, you can just…
14 years, 3 months ago
Hello, for a course in 3-dimensional modelling, I have to program a rope simulation, and, extending that code, a cloth simulation. I'm having some troubles though. First I h…
14 years, 3 months ago
I plan on writing a simple bouncing-ball-engine where multiple balls bounce off the environment and each other. No problem if the environment is made of lines. But I want s…
16 years, 1 month ago
I am trying to make a simple program where the use can change the orientation of a sphere (the source is in qbasic and uncommented, I am learning java but I still prefer qbasic…
16 years, 2 months ago
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See all in DiscussionsWell, you could use binary space partitions or quadtree's, which are probably easier for 2d things, or even octrees which …
14 years, 3 months ago
A little tip. If you're gonna make a game, first make some smaller, simpler games in the same genre. By …
14 years, 3 months ago
Hmm, good question. This is the easiest to do with triangles, I think. I done a little raytracing a long …
14 years, 3 months ago