16ย years, 7ย months ago
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Community contributions featuredHave you tried using cgGLSetDebugMode(CG_FALSE)? This will avoid the numerous glGetError calls the runtime makes internally.Remember there's also a Cg forum at NVIDIA's developeโฆ
16ย years, 7ย months ago
18ย years, 1ย month ago
Check this out: http://www.dxquake3.dsl.pipex.com/
18ย years, 1ย month ago
18ย years, 4ย months ago
18ย years, 4ย months ago
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See all in DiscussionsHave you tried using cgGLSetDebugMode(CG_FALSE)? This will avoid the numerous glGetError calls the runtime makes internally.Remember there's also a Cg โฆ
16ย years, 7ย months ago
Check this out: http://www.dxquake3.dsl.pipex.com/
18ย years, 1ย month ago
Don't use string for this. Use a single char. It's also better for a beginner to avoid using those C++ โฆ
18ย years, 4ย months ago