So this is my first Android game, a remake of Gravity Force on the Amiga.(There is also a very similar game called Thrust) It is not a straight clone, just heavily inspired. I pโฆ
14ย years, 6ย months ago
So this is my first Android game, a remake of Gravity Force on the Amiga.(There is also a very similar game called Thrust) It is not a straight clone, just heavily inspired. I pโฆ
14ย years, 6ย months ago
18ย years, 6ย months ago
I have been writing a game using C# and Tao.Sdl/Tao.OpenGl. It is great.Performance on .Net is better than on Mono though. But it is at least a lot faster than pythonโฆ
18ย years, 6ย months ago
I need to simulate a propeller with the open dynamics engine. How should i connect the propeller to the engine? Use a hinge joint for the connection and an angular motor to rotaโฆ
18ย years, 5ย months ago
18ย years, 9ย months ago
Hi, im trying to build a Simulator for a quadrocopter like those on http://www.mikrokopter.de/. It would be quite easy to use a rigid body library like ODE for this, but itโฆ
18ย years, 9ย months ago
So this is my first Android game, a remake of Gravity Force on the Amiga.(There is also a very similar โฆ
14ย years, 6ย months ago
I need to simulate a propeller with the open dynamics engine. How should i connect the propeller to the engine? โฆ
18ย years, 5ย months ago
I have been writing a game using C# and Tao.Sdl/Tao.OpenGl. It is great.Performance on .Net is better than on Mono โฆ
18ย years, 6ย months ago
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