14 years, 8 months ago
Highlights
I don't have a direct answer to your question, but if you don't want to spend time designing tools (since that requires its own skillset) you could try using a general p…
14 years, 8 months ago
14 years, 8 months ago
Hey there, I've become intent on making a 3D game for the first time and I'm trying to figure out the best way to go about it. I thought about using something like UDK, but…
16 years, 4 months ago
Hi everyone, I'm having quite a bit of trouble with arrays and variables declared after them. class Block { private: SDL_Rect squares[3]; blockType kind; ... The problem is that…
19 years, 1 month ago
My personal preference, if you really want to limit FPS, is to do so using vsync. Well, be careful. Every monitor does not have the same refresh rate and some users may simply f…
14 years, 8 months ago
Latest Activity
See all in DiscussionsI don't have a direct answer to your question, but if you don't want to spend time designing tools (since …
14 years, 8 months ago
My personal preference, if you really want to limit FPS, is to do so using vsync. Well, be careful. Every …
14 years, 8 months ago
I'm prepared to be wrong, but I'm not yet convinced. Give me a scenario where a human decision can outplay …
15 years, 6 months ago