9 years ago
Highlights
Community contributions featuredLuckily a fellow dev's old geforce could repoduce the glitch, a 64x48 DXGI_FORMAT_R8_UNORM texture caused the problem. I changed it for a DXGI_FORMAT_R8G8B8A8_UINT type, all is…
9 years ago
Hi, I am releasing my 2d game on Steam, so sent it to review and they said it has some black and white rectangles covering parts of the screen. I don't have this issue on my old…
9 years, 1 month ago
10 years, 8 months ago
Hi, I have a tesselated terrain, this is how a quad path looks like : (integer subdiv) [attachment=25377:integersubdivgird.jpg] But it's not good for my (havok's bas…
11 years, 9 months ago
I use GDI+ for this. ( Gdiplus::Bitmap::FromFile )
10 years, 8 months ago
Latest Activity
See all in DiscussionsLuckily a fellow dev's old geforce could repoduce the glitch, a 64x48 DXGI_FORMAT_R8_UNORM texture caused the problem. I changed it …
9 years ago
Hi, I am releasing my 2d game on Steam, so sent it to review and they said it has some …
9 years, 1 month ago
I use GDI+ for this. ( Gdiplus::Bitmap::FromFile )
10 years, 8 months ago