10 years, 3 months ago
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Published work featuredI had the same dilemma for a level editor for my game engine ( http://opengine.io ) What I ended up doing was using the Three.js editor: http://threejs.org/editor/ I…
10 years, 3 months ago
The website: http://opengine.io Languages: C(++) / OpenGL Mantra: Fast. Simple. Cross-Platform. This engine originally started out as an in-house only engine…
11 years, 9 months ago
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See all in DiscussionsI had the same dilemma for a level editor for my game engine ( http://opengine.io ) What I ended …
10 years, 3 months ago
The website: http://opengine.io Languages: C(++) / OpenGL Mantra: Fast. Simple. Cross-Platform. This engine originally started out as an in-house …
11 years, 9 months ago
Personally I'm looking forward to the harsh judging. The more constructive criticism the better, it helps us learn. Like …
12 years ago