8ย years, 4ย months ago
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Community contributions featuredWhen I do that, it only tells me that no matching signatures exist for Point(const int, const int) exists. When I embed this directly in the script: class Point { float x,y; };โฆ
8ย years, 4ย months ago
8ย years, 4ย months ago
Hi all, I'm trying to expose my Point class to AngelScript, so that it can be used like so: // This works Point aPos; aPos.x=50; aPos.y=50; // This doesn't Point aAnotherPos=Poiโฆ
8ย years, 4ย months ago
Hi everyone, I'm trying to do something pretty simple. I'm using the generic interface for max portability. In the script: class TestClass { int mInt; float mFloat; }; void Mainโฆ
8ย years, 4ย months ago
Hi all, I have some drawing code that is expected to work on "all systems" ... it's working okay on DirectX/XNA, but in OpenGL, I get graphical glitches. Here's aโฆ
12ย years, 6ย months ago
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See all in DiscussionsWhen I do that, it only tells me that no matching signatures exist for Point(const int, const int) exists. When โฆ
8ย years, 4ย months ago
Hi all, I'm trying to expose my Point class to AngelScript, so that it can be used like so: // โฆ
8ย years, 4ย months ago
Ah, thank you... shows you where I was coming from, I was expecting MUCH less sophisticated behavior-- just applying a โฆ
8ย years, 4ย months ago