21 years, 11 months ago
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Community contributions featured21 years, 11 months ago
If you're using the pre-DX9 FVF and the fixed function pipeline instead of Vertex Declarations and shaders, he warning makes sense. DX uses the flags to determine the size of th…
21 years, 11 months ago
This weekend there is a game development conference being held in Chevy Chase, MD. I'm posting the information here. It looks to be a good networking oppurtunity. I'd also like…
22 years, 2 months ago
I'll never get those lost seconds back. Oh well, I would have just wasted them anyway. Back to coding. I wonder if the Japanese gaming industry is declining in popularity."techn…
21 years, 11 months ago
21 years, 11 months ago
Latest Activity
See all in DiscussionsIf you're using the pre-DX9 FVF and the fixed function pipeline instead of Vertex Declarations and shaders, he warning makes …
21 years, 11 months ago
I'll never get those lost seconds back. Oh well, I would have just wasted them anyway. Back to coding. I …
21 years, 11 months ago
I saw nothing wierd, but it sure is fun taking the characters in the character demo's and throwing them around. …
21 years, 11 months ago