14 years, 1 month ago
Highlights
Community contributions featuredThanks for the suggestion. What exactly do you mean by "high contrast bounce lights"? Local bright light sources or actually GI 2nd-order bounces?
14 years, 1 month ago
14 years, 7 months ago
Hi folks! You probably heard of the Flash in a Flash Contest of Unity over chrismas. The task was to develop a flash game with unity 3.5 beta within 2 weeks! Now I wante…
14 years, 9 months ago
Hi folks! If you have a shader for some technique, it happens quite often, that you need the resolution of a certain texture the shader uses (RTV). Now I was wondering, sinc…
15 years, 4 months ago
Hi all! Again I have a question! I now implemented a PGS (after Erin Catto) as constraint-solver and modelled all collision through normal and friction constraints. So far, coll…
17 years, 3 months ago
Latest Activity
See all in DiscussionsThanks for the suggestion. What exactly do you mean by "high contrast bounce lights"? Local bright light sources or actually …
14 years, 1 month ago
We are currently working a lot on the magic system and AI. At the same time our modelers prepare models …
14 years, 7 months ago
Hi there! Just to introduce myself: I'm the lead programmer of SON. Regarding your question about tearing out trees. We …
14 years, 8 months ago