14 years, 4 months ago
Highlights
You need to use the version of DirectX that ships with Win8. Need this: D3dcompiler_44.dll It's not included in the JUNE2010 SDK. June 2010 has this: D3dcompiler_43.dll Than…
14 years, 4 months ago
Hi guys, I have some trouble to use function D3DReadFileToBlob to load a compiled shader binary, it's not defined. MSDN says the function declaration is in D3DCompiler.h, bu…
14 years, 4 months ago
17 years ago
Hi all, I want to generate a unique texture for the sponza model(http://hdri.cgtechniques.com/~sponza/). The model has defined texture coordinates, but since some object has rep…
17 years ago
Hi all, This might be a stupid and naive question: I 'd like to load a 3d volume texture on the GPU and fetch the texture value in the shader. The data stored in the volume…
17 years, 4 months ago
Latest Activity
See all in DiscussionsYou need to use the version of DirectX that ships with Win8. Need this: D3dcompiler_44.dll It's not included in the …
14 years, 4 months ago
Hi guys, I have some trouble to use function D3DReadFileToBlob to load a compiled shader binary, it's not defined. MSDN …
14 years, 4 months ago
Thanks! DirectX has UVatlas, but it always crashes and gives the reason "out of memory".Quote:Original post by eqMost 3d packages …
17 years ago