So at work I work on an application that monitors the status of various components on a pc and keep having an issue with DirectInput and Joysticks. When I enumerate the de…
13 years ago
So at work I work on an application that monitors the status of various components on a pc and keep having an issue with DirectInput and Joysticks. When I enumerate the de…
13 years ago
16 years, 1 month ago
16 years, 1 month ago
16 years, 1 month ago
So today at work I had to write some code to slice up some bitmaps, using .NET and C#. I was given an image that was kinda of laid out like a sprite sheet in a grid fashion exce…
16 years, 2 months ago
I am wondering if this is possible, I have a pbuffer set up which I am rendering to, can I use glReadPixels to save save it to a file? Or do I have to render it on screen a…
16 years, 9 months ago
So at work I work on an application that monitors the status of various components on a pc and keep …
13 years ago
The difference is that searching a map is a fast operation where as searching an array is going to be …
16 years, 1 month ago
Yes, assuming you are working in Win32 you can call the api function AllocConsole()ex:bool success = AllocConsole();if(success){ _wfreopen_s(&stream, TEXT("CONIN$"), TEXT("rb"), …
16 years, 1 month ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more