Hey guys, I would greatly appreciate any help you can offer me. I'm writing a big Entity/Sprite/Model/Rendering system and I am having the hardest time understanding how to use…
12 years, 6 months ago
Hey guys, I would greatly appreciate any help you can offer me. I'm writing a big Entity/Sprite/Model/Rendering system and I am having the hardest time understanding how to use…
12 years, 6 months ago
I'm trying to get a very simple vertex shader running but nothing seems to be happening. The shader loads, compiles, and links successfully - no errors. When I try to use it…
14 years, 9 months ago
15 years, 9 months ago
[quote name='Chaosenemy' timestamp='1295236564' post='4759921'] [font="Arial,"]For the Windows version of my game engine, I'm using WM_INPU…
15 years, 9 months ago
15 years, 9 months ago
[font="Arial,"]For the Windows version of my game engine, I'm using WM_INPUT and registering the mouse device directly to get the most precise movements. Anyone kn…
15 years, 9 months ago
Hey guys, I would greatly appreciate any help you can offer me. I'm writing a big Entity/Sprite/Model/Rendering system and I …
12 years, 6 months ago
I'm trying to get a very simple vertex shader running but nothing seems to be happening. The shader loads, compiles, …
14 years, 9 months ago
[quote name='Chaosenemy' timestamp='1295236564' post='4759921'] [font="Arial,"]For the Windows version of my game engine, I'm using WM_INPUT and registering the m
15 years, 9 months ago
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