I recently reimplemented my selection code as the std. OpenGL selection was really slow on some systems. I decided to use the backbuffer and a "color coded" approach as des…
18 years, 7 months ago
I recently reimplemented my selection code as the std. OpenGL selection was really slow on some systems. I decided to use the backbuffer and a "color coded" approach as des…
18 years, 7 months ago
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