15 years, 2 months ago
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Community contributions featured15 years, 2 months ago
15 years, 2 months ago
Working on some of my bounding box code and want to form an OBB, AABB arnt a problem. I figure it is essencially the same as forming an AABB from un-translated or rotated object…
15 years, 6 months ago
15 years, 8 months ago
15 years, 2 months ago
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See all in Discussionsthe gameplay you want can't be supported by an existing physics engine[/quote] and in some cases can be as hard …
15 years, 2 months ago
+1 for slick. You could start with the standard libraries, make pong/tetris for example or sprite based games no problem, …
15 years, 2 months ago
Canned response : Read the FAQ? With limitations on hardware you're going to be limited as to exactly what you …
15 years, 2 months ago