I wrote a blog post on how to effectively improve your game by letting people playtest it. The points I'm making are: 1. If you’re not embarrassed, you’re testing too late. Test…
13 years, 5 months ago
I wrote a blog post on how to effectively improve your game by letting people playtest it. The points I'm making are: 1. If you’re not embarrassed, you’re testing too late. Test…
13 years, 5 months ago
Hi, Some friends and I just finished our first HTML5 game: iKuh. You can play on desktop browsers and tablets. We think it turned out pretty well, you can check it out athttp://…
13 years, 6 months ago
16 years, 9 months ago
Hey,you will have to write code, but prototyping is pretty easy with Dark Basic Pro.
16 years, 9 months ago
Hey guys, me and a friend of mine are currently in pre-production of a 2-month game development project. We have a basic game idea and we are currently throwing together a quick…
16 years, 9 months ago
17 years, 4 months ago
I wrote a blog post on how to effectively improve your game by letting people playtest it. The points I'm …
13 years, 5 months ago
Hi, Some friends and I just finished our first HTML5 game: iKuh. You can play on desktop browsers and tablets. …
13 years, 6 months ago
Hey,you will have to write code, but prototyping is pretty easy with Dark Basic Pro.
16 years, 9 months ago
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