14 years, 11 months ago
Highlights
Community contributions featuredThank you very much hplus0603 for these explanations, it helps a lot ! I have another question about the tick. Let's say I take my tick as my update rate (lets say 33 ms…
14 years, 11 months ago
14 years, 11 months ago
Hello I am making an UDP server/client, Ping is computed client side, it sends a packet containing the command PING and server answer with PONG. With that I can get the time eas…
14 years, 11 months ago
Hello, I am currently making an fps, I have set up my UDP connection and it working fine. I would like to handle ping, lag and jitter on both client and server side. (ie. I woul…
15 years ago
Hello I want to know an easy way to compute an AABB after the rotation/scale/translation of your mesh. The translation/scale parts are easy, but how do I do after a rotation ? D…
17 years, 2 months ago
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See all in DiscussionsThank you very much hplus0603 for these explanations, it helps a lot ! I have another question about the tick. …
14 years, 11 months ago
[quote name='dpadam450' timestamp='1319339357' post='4875510'] If you are sending your packets on a fixed interval, like every 15ms then you can …
14 years, 11 months ago
If you are sending your packets on a fixed interval, like every 15ms then you can figure out the ping …
14 years, 11 months ago