16 years, 2 months ago
Highlights
Most of the DDS format is just reading the header, then reading the mipmaps. The problem is mostly in flipping the blocks for OpenGL, which was a real pain to do right.Also, as…
16 years, 2 months ago
16 years, 3 months ago
Hi all, I've been able to get Sean's Cg shaders more or less working (from GPU Gems 2, although he has a slightly varied version on his website). See http://http.developer.…
17 years, 9 months ago
I'm sorry it's not that independent. Still, with a bit of work you probably can get it to work.QFile and DTexture are just simple wrappers around files and textures.For QFile, i…
16 years, 3 months ago
16 years, 3 months ago
Latest Activity
See all in DiscussionsMost of the DDS format is just reading the header, then reading the mipmaps. The problem is mostly in flipping …
16 years, 2 months ago
I'm sorry it's not that independent. Still, with a bit of work you probably can get it to work.QFile and …
16 years, 3 months ago
For DDS, I wrote a bit on my own loader at http://www.racer.nl/tech/dds.htmHard to find good info indeed; I got my …
16 years, 3 months ago