15 years, 1 month ago
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Community contributions featuredI find them useful to do cleanup in functions that can fail, so I dont have to free all the resources everywhere, I can just goto the end, and put all the frees there Isn't…
15 years, 1 month ago
15 years, 3 months ago
I'm trying to make a simple 2D sprite engine with OpenGL ES 1.1 on the iPhone. And, I'm feeling kind of stuck. From what I've read, the best way to draw 2D sprites i…
15 years, 6 months ago
I recently modified some code in my Win32 engine to implement the handling of modal loops (specifically, so my apps can render while the window is being dragged). I added these…
16 years, 3 months ago
I recently set up a simple OpenAL and Ogg Vorbis audio loading/playing system, based on this tutorial. Both OpenAL and Ogg Vorbis are initializing and running (mostly) with…
16 years, 3 months ago
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See all in DiscussionsI find them useful to do cleanup in functions that can fail, so I dont have to free all the …
15 years, 1 month ago
What if you had two "linked" characters controlled by a single player? Perhaps the gameplay could be based around the …
15 years, 3 months ago
I'm trying to make a simple 2D sprite engine with OpenGL ES 1.1 on the iPhone. And, I'm feeling kind …
15 years, 6 months ago