9 years, 3 months ago
Highlights
Community contributions featuredI don't plan on having thousands of skills per player. Something closer to 100 at the most. Each skill costs points as well as XP related to that skill. There will be a fixed nu…
9 years, 3 months ago
9 years, 3 months ago
Let me preface this post with the obligatory. This is a hobby project not seeking to be the next "wow-killer" Just something I enjoy because I am inquisitive. That being said, I…
9 years, 4 months ago
[Originally posted in Beginners, moved to DirectX and XNA] I'm toying around with a hobby engine of mine and I was looking at implementing batching to reduce the number o…
9 years, 8 months ago
Latest Activity
See all in DiscussionsI don't plan on having thousands of skills per player. Something closer to 100 at the most. Each skill costs …
9 years, 3 months ago
After diving down the rabbit hole a little further I am starting to think I may need to drastically rethink …
9 years, 3 months ago
This is exactly why I came here for help! Thank you @hplus0603 and @Kylotan I don't know how I feel …
9 years, 3 months ago