18 years, 6 months ago
Highlights
Yeah, I thought that could be the problem. However, when I print mesh.getTriangles().remaining() (remaining returns the number of elements in the buffer) I get 1110 = 470 * 3 an…
18 years, 6 months ago
18 years, 6 months ago
Hi, I have written an md3 parser and I'm trying to display the resulting mesh using opengl vertex arrays. I am using lwjgl (for Java), but you should be able to understand every…
18 years, 6 months ago
Thanks for your quick reply.Vertex arrays (at least the ones I'm using) were available in OpenGL 1.1. Check for yourself:http://glprogramming.com/red/chapter02.html#name6Th…
18 years, 6 months ago
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Yeah, I thought that could be the problem. However, when I print mesh.getTriangles().remaining() (remaining returns the number of elements in …
18 years, 6 months ago
Thanks for your quick reply.Vertex arrays (at least the ones I'm using) were available in OpenGL 1.1. Check for yourself:http://glprogramming.com/red/chapter02.html#name6The …
18 years, 6 months ago
Hi, I have written an md3 parser and I'm trying to display the resulting mesh using opengl vertex arrays. I …
18 years, 6 months ago