I recently had an interview test for a game programming position, followed by a face to face interview with a game dev company, here in Toronto. The interview test went well, an…
15 years, 5 months ago
I recently had an interview test for a game programming position, followed by a face to face interview with a game dev company, here in Toronto. The interview test went well, an…
15 years, 5 months ago
15 years, 9 months ago
I had originally loaded my texture with D3DPOOL_DEFAULT, though this hasn't been as fruitful an effort as I had hoped. So I took your advice, and I'm simply locking the texture…
15 years, 9 months ago
Problem: I need to retrieve a heightmap value, given a texel coordinate during runtime.I'm trying to avoid having another copy of the texture on the CPU, as it's already si…
15 years, 9 months ago
17 years, 5 months ago
While in the default Debug Solution Configuration, my meshes render as arbitrary artifacts. This only occurs when my mesh wrapper is initialized with 'new'. ... CMeshWrappe…
17 years, 6 months ago
I recently had an interview test for a game programming position, followed by a face to face interview with a …
15 years, 5 months ago
I had originally loaded my texture with D3DPOOL_DEFAULT, though this hasn't been as fruitful an effort as I had hoped. …
15 years, 9 months ago
Problem: I need to retrieve a heightmap value, given a texel coordinate during runtime.I'm trying to avoid having another copy …
15 years, 9 months ago
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