Hi, In a shader i have a big array (81 values :D) of 3x4 bone matrices in uniform variable (for hardware skinning). The shader compiles with fxc without errors (fxc /Tvs_3_0 /Em…
17 years, 9 months ago
Hi, In a shader i have a big array (81 values :D) of 3x4 bone matrices in uniform variable (for hardware skinning). The shader compiles with fxc without errors (fxc /Tvs_3_0 /Em…
17 years, 9 months ago
18 years, 5 months ago
Hello. It seems there is a limit on the count of varying variables we can use for an HLSL shader. It depends on the cg? driver version? Where can I find these informat…
18 years, 5 months ago
ello. I try to have a environment mapping effect with hlsl shader and a cubemap. But it doesn't work reflection is not coherent. I don't see what's wrong. I think the texCUBE()…
18 years, 5 months ago
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