Been a while since I posted on gamedev, but now's a good a time as any. The project I've been working on for about a year now is nearing the end, and we'd really li…
13 years, 3 months ago
Been a while since I posted on gamedev, but now's a good a time as any. The project I've been working on for about a year now is nearing the end, and we'd really li…
13 years, 3 months ago
Hey everyone,we have a bit of an issue with one of our XNA programs. When a device reset occurs we're recreating the contents of our environment map by rendering the scene…
15 years, 10 months ago
17 years, 2 months ago
17 years, 2 months ago
Thanks, Schrompf. Your suggestion gave me an idea of where to look for the problem. It turns out that the problem was caused by texture coordinates outside of the 0..1 range.I s…
17 years, 2 months ago
I'm currently working on shadows for a design application. Users can place lights themselves so that's why I need true omnidirectional shadows. I've currenly implemented mi…
17 years, 2 months ago
Been a while since I posted on gamedev, but now's a good a time as any. The project I've …
13 years, 3 months ago
Hey everyone,we have a bit of an issue with one of our XNA programs. When a device reset occurs we're …
15 years, 10 months ago
Thanks, Schrompf. Your suggestion gave me an idea of where to look for the problem. It turns out that the …
17 years, 2 months ago
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