18 years, 5 months ago
Highlights
18 years, 5 months ago
Awesome! It seems to be working now. Mental note: light positions are points, not vectors, and they are affected by the transformations in the MODELVIEW matrix. Check!Thanks a l…
18 years, 5 months ago
Here is a chunk of code that sets up the opengl and draws two planes. The lines marked 'important lines' moves the LIGTH0 (or sets it to its default position I think). If they a…
18 years, 5 months ago
Thanks, it clearly does something. I'm not sure it the right thing though. Now it looks like this: http://www.pgpoulsen.dk/light3.jpg/peter
18 years, 5 months ago
Latest Activity
Awesome! It seems to be working now. Mental note: light positions are points, not vectors, and they are affected by …
18 years, 5 months ago
Thanks, it clearly does something. I'm not sure it the right thing though. Now it looks like this: http://www.pgpoulsen.dk/light3.jpg/peter
18 years, 5 months ago
Here is a chunk of code that sets up the opengl and draws two planes. The lines marked 'important lines' …
18 years, 5 months ago