18 years, 4 months ago
Highlights
did you try to change your scaling factor? It occurs to me so that you are translating object for example 100 unit to right but when you scale down to 0.001 then it is 0,1 pixel…
18 years, 4 months ago
18 years, 4 months ago
Hey, I want to do picking in my game. I have a terrain that is derived from a heightmap, and it is not a mesh.its just points in vertex buffer.I know how to cast a ray from scre…
18 years, 4 months ago
Hi, I am trying to create my own terrain class.So far I've done the heightmap loading function and index/vertexbuffer generation functions,it can draw itself too.But I stuck at…
18 years, 5 months ago
hi, I have read the gui tutorial on this site(developing a gui using c++ and dx..) but there is something I didnt understand bout the textboxes. its written that I have to…
18 years, 5 months ago
Latest Activity
See all in Discussionsdid you try to change your scaling factor? It occurs to me so that you are translating object for example …
18 years, 4 months ago
Quote:Original post by nhatkthanhWell to be more precise then you can do a ray intersection test against individual quad, sphere …
18 years, 4 months ago
Thanks for your reply, but how can I do that? I thought of this solution:say I have 9 points(3*3 heightmap)I …
18 years, 4 months ago