INRIA is pleased to announce that Proland has been released in Open Source: http://proland.inrialpes.fr Proland is a C++/OpenGL library for the real-time realistic rendering of…
14 years, 4 months ago
INRIA is pleased to announce that Proland has been released in Open Source: http://proland.inrialpes.fr Proland is a C++/OpenGL library for the real-time realistic rendering of…
14 years, 4 months ago
14 years, 9 months ago
Tip: click inside this box to load the editor
14 years, 9 months ago
This illustrates our upcoming Eurographics paper "Real-time Realistic Rendering and Lighting of Forests". The details of our algorithm can be found in the paper. Click…
14 years, 9 months ago
15 years, 11 months ago
Ork, for OpenGL Rendering Kernel, provides an object-oriented C++ API on top of OpenGL. Using Ork can greatly simplify the implementation of OpenGL applications. For instan…
15 years, 11 months ago
INRIA is pleased to announce that Proland has been released in Open Source: http://proland.inrialpes.fr Proland is a C++/OpenGL library for …
14 years, 4 months ago
Tip: click inside this box to load the editor
14 years, 9 months ago
This illustrates our upcoming Eurographics paper "Real-time Realistic Rendering and Lighting of Forests". The details of our algorithm can be …
14 years, 9 months ago
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