16 years, 5 months ago
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16 years, 5 months ago
Why do you need to specifically target DirectInputCreateA ??If you are not in unicode mode DirectInputCreate will automatically target DirectInputCreateA for you.
16 years, 5 months ago
Hello, how can I compute the right camera distance so that, say, a NxM rectangle in the world look like the same (NxM) on the screen. The inputs are camera fov and screen r…
16 years, 7 months ago
Hi there, I'm using W. Toman water post process. Now I would like to use up to 4 level of water in the same scene. In order to do this I have to render the reflection scene for…
16 years, 10 months ago
Hi :) I'm currently trying to implement tulrich's chunked LOD paper (http://tulrich.com/geekstuff/chunklod.html) but I'm having trouble implementing it the right way.... My main…
17 years, 1 month ago
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See all in DiscussionsWhy do you need to specifically target DirectInputCreateA ??If you are not in unicode mode DirectInputCreate will automatically target DirectInputCreateA …
16 years, 5 months ago
fseek(pFile, SEEK_END);int nBufferSize = ftell(pFile);fseek(pFile, SEEK_SET);nBufferSize -= ftell(pFile); // not sure if this one is actually usefulSomething like this ??
16 years, 5 months ago
erasing from a vector invalidates all its iterators. Therefore after "ProjectileList.erase(Iter);" Iter is no longer valid.That's why you need to …
16 years, 5 months ago