18 years, 2 months ago
Highlights
18 years, 2 months ago
An approach I've been using is to check everything client-side, but send it to the server with the assumption that it will be the same result the server gets. Then, if for some…
18 years, 2 months ago
For the life of me, I can't figure out how to get double buffering to work in Linux. I am using SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); before SDL_SetVideoMode, but double…
18 years, 3 months ago
I have something like: void *v; Then, later, I make it into an array (I used void before because what kind of array might change): v = new unsigned char[4]; Then, later (again),…
18 years, 4 months ago
I've been working on a small, portable game for some time now, as a hobby. About 6 months ago, I started getting into Linux and the whole open-source movement, so I've deci…
18 years, 4 months ago
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See all in DiscussionsAn approach I've been using is to check everything client-side, but send it to the server with the assumption that …
18 years, 2 months ago
I switched my MUD to select, per the suggestion in this thread (since I'm in Linux and Boost's ASIO library …
18 years, 2 months ago
I'm doing the same thing (except I'm developing both the MMO and the MUD at the same time).I'm on Linux, …
18 years, 2 months ago