18 years, 4 months ago
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18 years, 4 months ago
This problem becomes more and more mysterious for me.I've changed the renderfunction just like you said: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen…
18 years, 4 months ago
Hi, I have got an interesting problem. I have a cube and a directional source of light. When i try to rotate the cube it seems to "flicker". It's quite hard to explain, just try…
18 years, 5 months ago
nice idea, but almost "worthless", because this problem is part of an complex Qt program and I just use the modelview matrix to move all my Cameras and Objects.(Furthermore I do…
18 years, 4 months ago
18 years, 4 months ago
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See all in DiscussionsThis problem becomes more and more mysterious for me.I've changed the renderfunction just like you said: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // …
18 years, 4 months ago
nice idea, but almost "worthless", because this problem is part of an complex Qt program and I just use the …
18 years, 4 months ago
Ok,What's the problem:Using a directional source of light will not work correct in combination with specular! (If the angle between …
18 years, 4 months ago