11 years, 7 months ago
Highlights
Edit: I suppose the core question here is: are the multidraws (indirect or not) actually pushed as such onto the GPU's command buffer (that is, is there a 'multidraw' command) o…
11 years, 7 months ago
12 years, 2 months ago
I am learning D3D10 now, and i want to create a demo without DXUT or Effect system, so i need to set the global variables manually, but when i am using D3DX10CompileFromFile to…
17 years, 4 months ago
Alpha-tested geometry tends to mess up z-buffer compression and hierarchical z representations. So usually you want to render it after your "normal" opaques, so that the normal…
12 years, 2 months ago
17 years, 4 months ago
Latest Activity
See all in DiscussionsEdit: I suppose the core question here is: are the multidraws (indirect or not) actually pushed as such onto the …
11 years, 7 months ago
Alpha-tested geometry tends to mess up z-buffer compression and hierarchical z representations. So usually you want to render it after …
12 years, 2 months ago
Quote:Original post by feal87E_FAIL is just a generic error, you must give us the exact detailed error or post the …
17 years, 4 months ago