18 years, 3 months ago
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18 years, 3 months ago
Quote:Original post by KwizatzQuake 3 maps are not meant for terrains, you'll have to take a different approach for that.That said, in regards to entities, no, you wouldn't have…
18 years, 3 months ago
Hi, a month ago. me and 2 of my friends started to work on a openGL game engine with usuage of the Quake 3 map format. Right now, we are able to render to Quake 3 map envir…
18 years, 3 months ago
Thanks for the responses.Actually, I thought about adding invisible brushes(adding 'cliping texture' around my model before. But then isnt that the same as remodeling the 3D mod…
18 years, 3 months ago
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Quote:Original post by KwizatzQuake 3 maps are not meant for terrains, you'll have to take a different approach for that.That …
18 years, 3 months ago
Thanks for the responses.Actually, I thought about adding invisible brushes(adding 'cliping texture' around my model before. But then isnt that …
18 years, 3 months ago
Hi, a month ago. me and 2 of my friends started to work on a openGL game engine with usuage …
18 years, 3 months ago