18 years, 3 months ago
Highlights
I tried something in code but it don't worked...Look:bool CollisionBody::SeparatedByAxisLinePolygon(const Vector2D &axis;, const CollisionBody *bodyToCheck, CollisionInfo &colIn…
18 years, 3 months ago
18 years, 3 months ago
Hello guys, I'm learning about 2D collisions. And I have some issues that I can't solve. I'm trying to implement the support for fast moving objects don't just "bypass" the coll…
18 years, 3 months ago
Ok, sorry if I don't explained clearly.* I'll see the code in .rar file, thanks for replyMy problem is: When there are fast moving objects, I know if the object will collide or…
18 years, 3 months ago
Latest Activity
I tried something in code but it don't worked...Look:bool CollisionBody::SeparatedByAxisLinePolygon(const Vector2D &axis;, const CollisionBody *bodyToCheck, CollisionInfo &colInf;){ double LineProjMin
18 years, 3 months ago
Ok, sorry if I don't explained clearly.* I'll see the code in .rar file, thanks for replyMy problem is: When …
18 years, 3 months ago
Hello guys, I'm learning about 2D collisions. And I have some issues that I can't solve. I'm trying to implement …
18 years, 3 months ago