18 years, 2 months ago
Highlights
the reason i changed nBytesRead from UINT to INT is if nBytesRead = recv(sk, &m;_Buffer[n], nSize-n, 0); returns -1 in case of a socket error the value that will be held in nByt…
18 years, 2 months ago
18 years, 2 months ago
hi i need to send and receive variable length data (structures) to a client.in the recv() function you can pass in only fixed buffer so the structure might not get fully re…
18 years, 2 months ago
hi im trying to add network support to the game engine we are doing.so i have this simple asynchronous network class using winsock2 .now i send data to the client with in the ga…
18 years, 2 months ago
hi does any one know any resources or tutorials of how to create a simple low polygon modeling application using DirectX (if no directX resources are available at least som…
18 years, 2 months ago
Latest Activity
See all in Discussionsthe reason i changed nBytesRead from UINT to INT is if nBytesRead = recv(sk, &m;_Buffer[n], nSize-n, 0); returns -1 in …
18 years, 2 months ago
so if i come up with something like this will it work1. memset the buffer to zero2. initialized bool finished …
18 years, 2 months ago
hi i need to send and receive variable length data (structures) to a client.in the recv() function you can pass …
18 years, 2 months ago