Hi, I am using DevIL to load my images. For some reason it can't open any images. Here is a section of code where I do the loading: bool texture::loadImage(const char* fileName)…
17 years, 9 months ago
Hi, I am using DevIL to load my images. For some reason it can't open any images. Here is a section of code where I do the loading: bool texture::loadImage(const char* fileName)…
17 years, 9 months ago
18 years, 2 months ago
18 years, 2 months ago
18 years, 2 months ago
Hey guys. I'm trying to bind PCX images in openGL. I load the image with SDL_image. But when I try to bind it, it doesn't work, I just get blank polygons. When I change the thir…
18 years, 2 months ago
Hello there! From what I gather all an octree does (in terms of rendering) is that it will quickly cull out polygon that are outside the frustum. A BSP tree on the other ha…
18 years, 3 months ago
Hi, I am using DevIL to load my images. For some reason it can't open any images. Here is a …
17 years, 9 months ago
Ok I converted all my images. Most of them work. But now openGL doesn't like the images with widths and …
18 years, 2 months ago
Ok I tried to use GL_RGB8, it doesn't crash, but the pcx images don't show up. I'm out of ideas, …
18 years, 2 months ago
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