18 years, 2 months ago
Highlights
Sorry for the late reply, I had a long weekend vacation since friday :)Yes, I have put sprite->Begin() and sprite->End() to enclose my sprite->Draw(). Otherwise, I thin…
18 years, 2 months ago
18 years, 3 months ago
Hello hello... May I ask you guys here about ID3DXSprite scaling? What I'm trying to do is to scale a .png sprite to display it in smaller size. I already load the image into a…
18 years, 3 months ago
18 years, 3 months ago
Thanks for the suggestion, Buckeye.I have tried using D3DXMATRIXTransformation2D like this :D3DXVECTOR2 scaling(0.7f,0.7f);D3DXMatrixTransformation2D(&matTransform;, NULL, 0.0f,…
18 years, 3 months ago
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See all in DiscussionsSorry for the late reply, I had a long weekend vacation since friday :)Yes, I have put sprite->Begin() and sprite->End() …
18 years, 2 months ago
Thanks for the suggestion, Buckeye.I have tried using D3DXMATRIXTransformation2D like this :D3DXVECTOR2 scaling(0.7f,0.7f);D3DXMatrixTransformation2D(&matTransform;, NULL, 0.0f, &scaling;, NULL, 0.0f,
18 years, 3 months ago
Hmmm... but I thought a rectangle is used when you want to display only a certain portion of the whole …
18 years, 3 months ago