Hi, I'm trying to do some image processing type stuff (Gaussian blur) on some 1024x1024 textures, but my back buffer is 800x600. I'm not sure what the rules are on how t…
14 years, 6 months ago
Hi, I'm trying to do some image processing type stuff (Gaussian blur) on some 1024x1024 textures, but my back buffer is 800x600. I'm not sure what the rules are on how t…
14 years, 6 months ago
14 years, 9 months ago
Here's the link to the model, color map, and normal map I'm using: http://www.mediafire.com/?pjb9x2zig4qimnm,n2aiqqnuluuzx8u,u5rykzra1x8tsxz As an interesting sidenote,…
14 years, 9 months ago
14 years, 11 months ago
I'm working on a DirectX engine that is basically a testbed for some shaders and I've got a problem with my tangents on this model. I decimated it in Zbrush and exported…
14 years, 11 months ago
I am starting my senior design project for my senior year of university and I want to make a 3D game engine using XNA. I have about a year to make this, so I think I can get at…
18 years, 1 month ago
Hi, I'm trying to do some image processing type stuff (Gaussian blur) on some 1024x1024 textures, but my back buffer …
14 years, 6 months ago
Here's the link to the model, color map, and normal map I'm using: http://www.mediafire.com/?pjb9x2zig4qimnm,n2aiqqnuluuzx8u,u5rykzra1x8tsxz As an interesting sidenote, I tried …
14 years, 9 months ago
I know you weren't saying the model was proprietary work. I was just pulling your chain Perhaps you could show …
14 years, 11 months ago
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