11 years ago
Highlights
Community contributions featuredThanks for the quick answer! And how does that work API wise? Can the gpu/driver deduce which drawcalls are not dependant on previous, or is there some API that let's the…
11 years ago
Reading here: http://wccftech.com/xbox-one-directx-12-asynchronous-compute-hardware-specifications-ps4-comparison/4/ I was wondering, what is the point of having two grap…
11 years ago
12 years, 4 months ago
Hi! Is there any method to specifically define a custom sampling pattern when using MSAA ? Are there any plans to add such functionality to future API ? Note: I'm…
12 years, 2 months ago
Hi all, I need to serialize DX9 commands to file. It generally works quite well, but I encountered a case which I don't really understand, and would really appreciate you…
12 years, 4 months ago
Latest Activity
See all in DiscussionsThanks for the quick answer! And how does that work API wise? Can the gpu/driver deduce which drawcalls are …
11 years ago
Reading here: http://wccftech.com/xbox-one-directx-12-asynchronous-compute-hardware-specifications-ps4-comparison/4/ I was wondering, what is the point of having two graphical queues? Is it to
11 years ago
Hi! Is there any method to specifically define a custom sampling pattern when using MSAA ? Are there any …
12 years, 2 months ago